![]() ![]() ![]() Typically, you would load the plugin (.esp file) for the texture mod you want - let's call it Mod A - after the plugin for the texture mod you don't - Mod B - and the problem should resolve itself. You start up your game but find that the texture for Iron Sword is not the one you want. Let's say you have multiple mods, such as texture replacers, that replace the same texture (Iron Sword for the sake of the argument).
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